The Rus’ powerful early game defense capabilities make them a commendable foe in early Ages. This contributes to the player’s Bounty total – as it increases, food harvest and Hunting Cabins’ gold rate also increase. With the Bounty system, players earn Gold when killing any animal on the map. They gain steady incomes of Gold from the Hunting Cabin, which acts as a standard mill, and the unique Bounty score when killing Gaia animals. They reap key benefits from their surroundings, particularly in gathering resources to build up a strong economy quickly.Įnemies facing the Rus will find it difficult to disrupt their growth. Masters of hunting, trade, and wooden construction, they would rebuild their realm as their leaders fought to birth a new empire under Moscow.Īge of Empires IV allows you to experience the Rus civilization through four Ages portraying distinct moments in history: in Age I, traditional Slavic with Norman and Norse influences in Age II, the Rus’ Golden Age with Byzantine influence in Age III, the fall of Mongol influence and in Age IV, the rise of the Muscovy Duchy.Īs skilled hunters, playing the Rus means the wilderness is yours to command. Hardened by devastating invasions, political instability, and bitter winters, the Rus were built for survival. In Age of Empires IV, the Rus civilization tells the story of a fledgling empire caught between powerful opponents over the years 882-1552 CE. Supported by their battle-ready cavalry, the Rus grow more powerful as they expand to new frontiers through the Ages. The Rus are highly skilled hunters, adept in the wild.
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